Difference between revisions of "User:Discofrog"
From Persona MUSH Wiki
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− | {| class="wikitable" | + | {| class="wikitable sortable" |
! colspan=4 | Choosing the element that's right for you! | ! colspan=4 | Choosing the element that's right for you! | ||
|- | |- | ||
Line 11: | Line 11: | ||
| CENTER | | CENTER | ||
| FEAR | | FEAR | ||
− | + | | | |
|- | |- | ||
! Strike | ! Strike | ||
| MOMENTUM | | MOMENTUM | ||
| EXHAUSTION | | EXHAUSTION | ||
+ | | | ||
|- | |- | ||
! Pierce | ! Pierce | ||
| FOCUS | | FOCUS | ||
| POISON | | POISON | ||
+ | | | ||
|- | |- | ||
! Fire | ! Fire | ||
| BURN | | BURN | ||
| RAGE | | RAGE | ||
− | | | + | | Slash |
|- | |- | ||
! Water | ! Water | ||
| SOAK | | SOAK | ||
| EXHAUSTION | | EXHAUSTION | ||
− | | | + | | Strike |
|- | |- | ||
! Wind | ! Wind | ||
| DIZZY | | DIZZY | ||
| ILLUSION | | ILLUSION | ||
− | | | + | | Slash |
|- | |- | ||
! Earth | ! Earth | ||
| STONE | | STONE | ||
| FEAR | | FEAR | ||
− | | | + | | Strike |
|- | |- | ||
! Nuclear | ! Nuclear | ||
| FALLOUT | | FALLOUT | ||
| POISON | | POISON | ||
− | | | + | | Gravity |
|- | |- | ||
! Ice | ! Ice | ||
| FREEZE | | FREEZE | ||
| PANIC | | PANIC | ||
− | | | + | | Pierce |
|- | |- | ||
! Elec | ! Elec | ||
| SHOCK | | SHOCK | ||
| ENERVATION | | ENERVATION | ||
− | | | + | | Pierce |
|- | |- | ||
! Gravity | ! Gravity | ||
| WEIGHT | | WEIGHT | ||
| CHARM | | CHARM | ||
− | | | + | | Nuclear |
|- | |- | ||
! Light | ! Light | ||
| LDOT / BOOST | | LDOT / BOOST | ||
− | + | | | |
− | | | + | | Mind |
|- | |- | ||
! Dark | ! Dark | ||
| DDOT / SCOURGE | | DDOT / SCOURGE | ||
− | | | + | | |
+ | | Nerve | ||
|- | |- | ||
− | | | + | |} |
+ | |||
* Physical groups don't have split element attacks. | * Physical groups don't have split element attacks. | ||
* There are no split attacks containing both "a physical component" and "GRAVITY, NUCLEAR, LIGHT, DARK, MIND, or NERVE". | * There are no split attacks containing both "a physical component" and "GRAVITY, NUCLEAR, LIGHT, DARK, MIND, or NERVE". | ||
Line 89: | Line 93: | ||
***"BREAK" effects do not exist for these elements. | ***"BREAK" effects do not exist for these elements. | ||
***"AMP" passives do not exist for these elements. They have "BOOST" passives for increasing ailment chances instead. | ***"AMP" passives do not exist for these elements. They have "BOOST" passives for increasing ailment chances instead. | ||
− | + | ||
+ | |||
What? I got bored. | What? I got bored. |
Revision as of 14:12, 8 November 2012
Choosing the element that's right for you! | |||
---|---|---|---|
Element | Status | Power2 Status | Split |
Slash | CENTER | FEAR | |
Strike | MOMENTUM | EXHAUSTION | |
Pierce | FOCUS | POISON | |
Fire | BURN | RAGE | Slash |
Water | SOAK | EXHAUSTION | Strike |
Wind | DIZZY | ILLUSION | Slash |
Earth | STONE | FEAR | Strike |
Nuclear | FALLOUT | POISON | Gravity |
Ice | FREEZE | PANIC | Pierce |
Elec | SHOCK | ENERVATION | Pierce |
Gravity | WEIGHT | CHARM | Nuclear |
Light | LDOT / BOOST | Mind | |
Dark | DDOT / SCOURGE | Nerve |
- Physical groups don't have split element attacks.
- There are no split attacks containing both "a physical component" and "GRAVITY, NUCLEAR, LIGHT, DARK, MIND, or NERVE".
- Ungrouped discretionary attacks can compensate for this (i.e. Wrath/Force/Needle attacks), though they're physical instead of magical.
- There are no split attacks containing both "a second non-physical component" and "FIRE, WATER, WIND, EARTH, ICE, or ELEC".
- Ungrouped discretionary attacks cannot compensate for this.
- Combinations that double up on status ailments are Slash+Earth (FEAR), Strike+Water (EXHAUSTION), Pierce+Nuclear (POISON).
- Combinations that double up on split element are Slash+Fire, Slash+Wind, Strike+Water, Strike+Earth, Pierce+Ice, Pierce+Elec, and Nuclear+Gravity.
- These combinations don't benefit as much from having SPLIT attacks.
- Light+Mind and Dark+Nerve technically double up on each other, but Mind and Nerve aren't really damage focused groups.
- The only combination that doubles up on status ailment and split element is Strike+Water.
- Light and Dark play by their own rules:
- Power 1 is a DOT attack. Power 2 is an AREA attack. For all other elements, the AREA attack is at power level 1.
- The SPLIT attacks in the Standard groups are power level 5. For all other elements, this attack is power level 4.
- The AREA TRIPLEHIT attack in the High groups are power level 4. For all other elements, this attack is power level 3.
- Availability of a power level 5 area attack at the expense of having no direct damage attack at power level 7.
- Similiarities to Mind and Nerve groups:
- "BREAK" effects do not exist for these elements.
- "AMP" passives do not exist for these elements. They have "BOOST" passives for increasing ailment chances instead.
What? I got bored.