Difference between revisions of "MUSH Survival Guide: RP"
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==Wait, What's This Thing You Call 'Roleplay'?== | ==Wait, What's This Thing You Call 'Roleplay'?== | ||
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One thing to remember is that, like a lot of parts of this guide, despite being tailored to PersonaMU* many of these tips can apply anywhere. Also, keep in mind this is not as black and white as some of the other chapters of this guide. There is no 'you must type this command to do this', nor is there 'you must do this to receive this'. These are simply tips and methods that seem to work, most of the time. Your mileage may vary. As it is such, like any part of this guide, ''you can add on what you've found works for you''. | One thing to remember is that, like a lot of parts of this guide, despite being tailored to PersonaMU* many of these tips can apply anywhere. Also, keep in mind this is not as black and white as some of the other chapters of this guide. There is no 'you must type this command to do this', nor is there 'you must do this to receive this'. These are simply tips and methods that seem to work, most of the time. Your mileage may vary. As it is such, like any part of this guide, ''you can add on what you've found works for you''. | ||
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Yeah, sometimes, the RP juice is not flowin'. It's not really your fault, or the fault of your character. It's just sometimes the nature of the beast, and it's where you need to be a bit clever. | Yeah, sometimes, the RP juice is not flowin'. It's not really your fault, or the fault of your character. It's just sometimes the nature of the beast, and it's where you need to be a bit clever. | ||
− | =How To Bait The Hook== | + | ==How To Bait The Hook== |
This is where that pesky little thing the application staff calls 'hooks' come in. They glow over your application, then talk about 'needs more hooks' like you were in a fishing endurance race. It's not because they're wanting an extroverted genki schoolkid, it's because, especially when you're roleplaying someone who isn't inclined to seek out other people, you need hooks to throw your character into the field, especially something that forces your character to associate with others. Don't make other players do the work for you; if you're standing quietly in a dark corner, chances are that other characters will probably leave you alone. | This is where that pesky little thing the application staff calls 'hooks' come in. They glow over your application, then talk about 'needs more hooks' like you were in a fishing endurance race. It's not because they're wanting an extroverted genki schoolkid, it's because, especially when you're roleplaying someone who isn't inclined to seek out other people, you need hooks to throw your character into the field, especially something that forces your character to associate with others. Don't make other players do the work for you; if you're standing quietly in a dark corner, chances are that other characters will probably leave you alone. |
Revision as of 22:38, 6 August 2013
Contents |
Chapter 1: Bare Bones Minimum- wherein Mushing is talked about in comparison to other mediums, and clients are listed.
Chapter 2: How Do I Shot Mush?- wherein basic mechanics of communication are described.
Chapter 3: Can I Haz Character Nao?- wherein you find how to be a good guest, survive the horrors(?) of the application process, and how to construct a well-rounded character for MUSHing purposes.
Chapter 4: Everyone was Kung-Fu Fighting with Headgods???- wherein we speak of the combat system (csys for short) and how to set up your character with some fine stats.
Chapter 5: Wait, What's This Thing You Call 'Roleplay'?- You're here.
Wait, What's This Thing You Call 'Roleplay'?
One thing to remember is that, like a lot of parts of this guide, despite being tailored to PersonaMU* many of these tips can apply anywhere. Also, keep in mind this is not as black and white as some of the other chapters of this guide. There is no 'you must type this command to do this', nor is there 'you must do this to receive this'. These are simply tips and methods that seem to work, most of the time. Your mileage may vary. As it is such, like any part of this guide, you can add on what you've found works for you.
So you got your character approved, he/she/it is fitted with all the bells and whistles needed, and you're ready to go. What next? Well, you see that there's a RP channel, so you join it (@chan/join rp), type 'who wants to RP with me?' and you wait. And wait. And wait.
Yeah, sometimes, the RP juice is not flowin'. It's not really your fault, or the fault of your character. It's just sometimes the nature of the beast, and it's where you need to be a bit clever.
How To Bait The Hook
This is where that pesky little thing the application staff calls 'hooks' come in. They glow over your application, then talk about 'needs more hooks' like you were in a fishing endurance race. It's not because they're wanting an extroverted genki schoolkid, it's because, especially when you're roleplaying someone who isn't inclined to seek out other people, you need hooks to throw your character into the field, especially something that forces your character to associate with others. Don't make other players do the work for you; if you're standing quietly in a dark corner, chances are that other characters will probably leave you alone.
Pose Orders
Combat RP
General Tips
- One method of keeping up in large scenes is to set a trigger. Explanation
-